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	<title>Battlestar Galactica Props &#38; Costumes &#187; Production Art</title>
	<atom:link href="http://www.battlestarprops.com/tag/production-art/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.battlestarprops.com</link>
	<description>The Official Site of the Battlestar Galactica Prop &#38; Costume Auctions</description>
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	<language>en</language>
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		<item>
		<title>Production Art</title>
		<link>http://www.battlestarprops.com/production-art/</link>
		<comments>http://www.battlestarprops.com/production-art/#comments</comments>
		<pubDate>Sat, 17 Jan 2009 00:12:20 +0000</pubDate>
		<dc:creator>Joe Beaudoin Jr.</dc:creator>
				<category><![CDATA[Featured Post]]></category>
		<category><![CDATA[Production Art]]></category>
		<category><![CDATA[Live Auction]]></category>

		<guid isPermaLink="false">http://www.battlestarprops.com/?p=884</guid>
		<description><![CDATA[For those of you who want to find something inexpensive in the live auction, you need look no further than the 90 or so lots production art. We realize that many of the people can&#8217;t afford to walk away with an Arrow of Apollo, or the Iconic Six Red Dress, or even a Raptor, so [...]]]></description>
			<content:encoded><![CDATA[<p>For those of you who want to find something inexpensive in the live auction, you need look no further than the 90 or so lots production art. We realize that many of the people can&#8217;t afford to walk away with an Arrow of Apollo, or the Iconic Six Red Dress, or even a Raptor, so the economical choice from this auction is going to be—in our own opinion, of course—the production art. A majority of lots consist of multiple pages of production art, such as the obsolete set drawings over four seasons, or the Colonial pistols.</p>

<div class="wp-caption aligncenter" style="width: 650px"><img src="http://swcs-gmsr-xc.advection.net/gmsr/aun/_dld/content/a/bsg/8-03.jpg" alt="" width="640" height="412" /><p class="wp-caption-text">A piece of Lot 8 depicting the suicide bombing at the New Caprica Police Academy in Season 3&#39;s &quot;Occupation.&quot;</p></div>

<div class="wp-caption aligncenter" style="width: 650px"><img src="http://swcs-gmsr-xc.advection.net/gmsr/aun/_dld/content/a/bsg/044.1.jpg" alt="" width="640" height="411" /><p class="wp-caption-text">This is a piece of the Cylon Missile Concepts set from Lot 44.</p></div>

<p><br />
Many of these are beautiful pieces in their own right, with intricate detailing by production artists such as Ken Rabehl (the artist who did the very sought after <a href="http://www.auctionnetwork.com/UpcomingItem.asp?EventId=30206&amp;ShowId=321">“Cylon War” painting</a> in Adama&#8217;s Quarters) and original pieces that will likely never be seen again. Or wouldn&#8217;t have been seen at all, were there not an auction!<br />
<br />
One good suggestion we have is that a group of friends can pool their money to buy a lot, and share the sketches between themselves (or divide them up accordingly.) Then they can have someone who is the designated bidder who will bid on the lot. <br />
<br />
If you&#8217;re not going to be at the auction, and can&#8217;t see the actual art in person in Pasadena, we have made it extremely easy for you to peruse our selection of production art. Simply go to <a href="http://www.auctionnetwork.com/battlestargalactica">Auction Network&#8217;s website</a>, sign up (you&#8217;ll need a valid credit card) and get together with your friends (or BSG loving family) and see what you can do to snag a piece of Battlestar history.</p> <p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fwww.battlestarprops.com%2Fproduction-art%2F&amp;linkname=Production%20Art"><img src="http://www.battlestarprops.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a> </p>]]></content:encoded>
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		<title>Costume Design Sketches</title>
		<link>http://www.battlestarprops.com/costume-design-sketches/</link>
		<comments>http://www.battlestarprops.com/costume-design-sketches/#comments</comments>
		<pubDate>Tue, 16 Dec 2008 02:49:06 +0000</pubDate>
		<dc:creator>Alec Peters</dc:creator>
				<category><![CDATA[Costumes]]></category>
		<category><![CDATA[Featured Post]]></category>
		<category><![CDATA[Gaius Baltar]]></category>
		<category><![CDATA[Kara Thrace]]></category>
		<category><![CDATA[Production Art]]></category>
		<category><![CDATA[Season 3]]></category>
		<category><![CDATA[Season 4]]></category>

		<guid isPermaLink="false">http://www.battlestarprops.com/?p=769</guid>
		<description><![CDATA[My first introduction to the world of costume design sketches was in 2007 at the Christie’s Entertainment Memorabilia Auction where Christie’s auctioned off the famous Little Black Dress that Audrey Hepburn wore in “Breakfast at Tiffany’s”.  It went for around $ 1 million.  What was equally impressive was that the concept design sketch for that [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_771" class="wp-caption aligncenter" style="width: 437px"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/12/092.jpg"><img class="size-full wp-image-771" title="092" src="http://www.battlestarprops.com/wp-content/uploads/2008/12/092.jpg" alt="" width="427" height="600" /></a><p class="wp-caption-text">Kara Thrace&#39;s costume concept sketch for Season 2&#39;s &quot;Lay Down Your Burdens, Part II.&quot; (Lot 92)</p></div>

<p style="text-align: left;">My first introduction to the world of costume design sketches was in 2007 at the Christie’s Entertainment Memorabilia Auction where Christie’s auctioned off the famous Little Black Dress that Audrey Hepburn wore in “Breakfast at Tiffany’s”.  It went for around $ 1 million.  What was equally impressive was that the concept design sketch for that dress brought $ 100,000.  <br />
<br />
Fortunately, we were able to acquire all of Glenne Campbell’s costume design sketches for <em>Battlestar Galactica</em> for this auction.  There are some wonderful pieces, including costumes for <a href="http://www.auctionnetwork.com/UpcomingItem.asp?EventId=29556&amp;ShowId=321">Starbuck</a>, <a href="http://www.auctionnetwork.com/UpcomingItem.asp?EventId=29561&amp;ShowId=321">Baltar</a>, <a href="http://www.auctionnetwork.com/UpcomingItem.asp?EventId=29565&amp;ShowId=321">his acolytes</a> and the <a href="http://www.auctionnetwork.com/UpcomingItem.asp?EventId=29557&amp;ShowId=321">New Caprica Police</a>.  There is even a sketch used for the Final Five Cylon robes as seen in Season Three’s “<a href="http://en.battlestarwiki.org/wiki/Rapture">Rapture</a>”.  (Of course, there are no hints to who the Final Cylon is!  Some of these sketches, notably Baltar’s and the ones for young <a href="http://www.auctionnetwork.com/UpcomingItem.asp?EventId=29559&amp;ShowId=321">Helena</a> and <a href="http://www.auctionnetwork.com/UpcomingItem.asp?EventId=29560&amp;ShowId=321">Lucy Cain</a>, even have fabric swatches attached.  These are all original watercolors and will look amazing framed on someone’s wall.</p>

<div id="attachment_770" class="wp-caption aligncenter" style="width: 407px"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/12/101.jpg"><img class="size-full wp-image-770" title="101" src="http://www.battlestarprops.com/wp-content/uploads/2008/12/101.jpg" alt="" width="397" height="600" /></a><p class="wp-caption-text">Concept sketch of a costume for one of Baltar&#39;s acolytes from Season 4. (Lot 101) </p></div>

<p style="text-align: left;"><br />
I think there will be some bargain’s here, especially the Baltar’s Acolyte ones.  They aren’t major characters and so won’t draw the big bidders, but still, they are great pieces with tremendous eye appeal.  The Starbuck piece and the Baltar piece will draw the highest bids of this group because they are main characters.  When you buy a piece like this, it needs to resonate with you, and costume sketches are so cool because they combine the art of costume design, with painting.<br />
<br />
Now you may wonder,  “where are the costume sketches for the main costumes and uniforms we see?”  Unfortunately, those were done by the costume designer for the mini-series, who did not stay on, and so we weren’t able to get her sketches.  So you better get one of these as there aren’t many more!</p> <p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fwww.battlestarprops.com%2Fcostume-design-sketches%2F&amp;linkname=Costume%20Design%20Sketches"><img src="http://www.battlestarprops.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a> </p>]]></content:encoded>
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		<title>Demetrius Foam Core Model</title>
		<link>http://www.battlestarprops.com/demetrius-foam-core-model/</link>
		<comments>http://www.battlestarprops.com/demetrius-foam-core-model/#comments</comments>
		<pubDate>Tue, 18 Nov 2008 04:41:01 +0000</pubDate>
		<dc:creator>Joe Beaudoin Jr.</dc:creator>
				<category><![CDATA[Featured Post]]></category>
		<category><![CDATA[Production Art]]></category>
		<category><![CDATA[Demetrius]]></category>
		<category><![CDATA[Foam Core Model]]></category>
		<category><![CDATA[Season 4]]></category>

		<guid isPermaLink="false">http://www.battlestarprops.com/?p=633</guid>
		<description><![CDATA[In the construction of the various large-scale or complicated sets for the series, the art department for the production created various foam core models as a visual aid for how a set would appear visually. One such model is that of the Demetrius, the sewage recycling ship Admiral William Adama gives to Kara Thrace (who [...]]]></description>
			<content:encoded><![CDATA[<p>In the construction of the various large-scale or complicated sets for the series, the art department for the production created various foam core models as a visual aid for how a set would appear visually.</p>

<p>One such model is that of the <a href="http://en.battlestarwiki.org/wiki/Demetrius"><em>Demetrius</em></a>, the sewage recycling ship Admiral <a href="http://en.battlestarwiki.org/wiki/William_Adama">William Adama</a> gives to <a href="http://en.battlestarwiki.org/wiki/Kara_Thrace">Kara Thrace</a> (who believes to be able to feel the way to <a href="http://en.battlestarwiki.org/wiki/Earth_(RDM)">Earth</a>) in order to search for the fabled thirteenth colony.</p>

<p>This foam core model, which will be auctioned off in our first auction, measures 24&#8243; x 16&#8243; x 5.5&#8243;.</p>

<div id="attachment_634" class="wp-caption aligncenter" style="width: 510px"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/11/demetrius-foam-core-model.jpg"><img class="size-full wp-image-634" title="demetrius-foam-core-model" src="http://www.battlestarprops.com/wp-content/uploads/2008/11/demetrius-foam-core-model.jpg" alt="" width="500" height="311" /></a><p class="wp-caption-text">The foam core model for the Demetris sets.</p></div>

<p>And here are some pictures of the final product.</p>

<div id="attachment_635" class="wp-caption aligncenter" style="width: 510px"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/11/demetrius-crew-quarters-and-common-area.jpg"><img class="size-full wp-image-635" title="demetrius-crew-quarters-and-common-area" src="http://www.battlestarprops.com/wp-content/uploads/2008/11/demetrius-crew-quarters-and-common-area.jpg" alt="" width="500" height="335" /></a><p class="wp-caption-text">Demetrius common area and bunks.</p></div>

<div id="attachment_636" class="wp-caption aligncenter" style="width: 510px"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/11/demetrius-karas-quarters.jpg"><img class="size-full wp-image-636" title="demetrius-karas-quarters" src="http://www.battlestarprops.com/wp-content/uploads/2008/11/demetrius-karas-quarters.jpg" alt="" width="500" height="335" /></a><p class="wp-caption-text">Kara Thrace&#39;s quarters on Demetrius.</p></div> <p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fwww.battlestarprops.com%2Fdemetrius-foam-core-model%2F&amp;linkname=Demetrius%20Foam%20Core%20Model"><img src="http://www.battlestarprops.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a> </p>]]></content:encoded>
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		<title>CIC Set Piece Concepts</title>
		<link>http://www.battlestarprops.com/cic-set-piece-concepts/</link>
		<comments>http://www.battlestarprops.com/cic-set-piece-concepts/#comments</comments>
		<pubDate>Thu, 14 Aug 2008 04:20:38 +0000</pubDate>
		<dc:creator>Joe Beaudoin Jr.</dc:creator>
				<category><![CDATA[Featured Post]]></category>
		<category><![CDATA[Concept Artwork]]></category>
		<category><![CDATA[Galactica Sets]]></category>
		<category><![CDATA[Production Art]]></category>
		<category><![CDATA[Set Pieces]]></category>

		<guid isPermaLink="false">http://www.battlestarprops.com/?p=192</guid>
		<description><![CDATA[Following yesterday&#8217;s article on the general CIC designs, we have a few concepts from Ken Rabehl for specific set pieces. Here they are. The center console concept. Basically, a lot smaller than the final version&#8230; and people need to stand. Oh the pain, the pain. And the nicely lit version from the miniseries. Concepts for [...]]]></description>
			<content:encoded><![CDATA[<p>Following <a href="/raptor-concept-designs">yesterday&#8217;s article</a> on the general CIC designs, we have a few concepts from Ken Rabehl for specific set pieces. Here they are.</p>
<div style="text-align: center;"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/08/cic-central-command-console-concept-watermarked.jpg"><img class="aligncenter size-full wp-image-193" title="cic-central-command-console-concept-watermarked" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/cic-central-command-console-concept-watermarked.jpg" alt="" width="500" height="387" border="0" /></a></div>
<p style="text-align: center;">The center console concept. Basically, a lot smaller than the final version&#8230; and people need to stand. Oh the pain, the pain.</p>
<div style="text-align: center;"><a href="http://en.battlestarwiki.org/wiki/Combat_Information_Center"><img class="aligncenter" title="CIC Center Console from Miniseries" src="http://media.battlestarwiki.org/images/9/91/Bsg-cic-2.jpg" alt="" width="410" height="273" border="0" /></a></div>
<p style="text-align: center;">And the nicely lit version from the miniseries.</p>
<div style="text-align: center;"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/08/cic-space-ship-locator-and-nav-plexi-panel-watermarked.jpg"><img class="aligncenter size-full wp-image-194" title="cic-space-ship-locator-and-nav-plexi-panel-watermarked" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/cic-space-ship-locator-and-nav-plexi-panel-watermarked.jpg" alt="" width="500" height="321" border="0" /></a></div>
<p style="text-align: center;">Concepts for the &#8220;Space Ship Locator&#8221; (left) and the navgiational plexi-panel (right). The locator would be the (obvious) predacessor to the DRADIS system. The nav panel would make it in the series in its general form, as you see below.</p>
<div style="text-align: center;"><a href="http://en.battlestarwiki.org/wiki/Combat_Information_Center"><img class="aligncenter" src="http://media.battlestarwiki.org/images/2/2c/Tact_plot.jpg" alt="" width="375" height="275" border="0" /></a></div>
<p><code></p>
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		<title>CIC Concept Sketches</title>
		<link>http://www.battlestarprops.com/cic-concept-sketches/</link>
		<comments>http://www.battlestarprops.com/cic-concept-sketches/#comments</comments>
		<pubDate>Wed, 13 Aug 2008 04:26:54 +0000</pubDate>
		<dc:creator>Joe Beaudoin Jr.</dc:creator>
				<category><![CDATA[Featured Post]]></category>
		<category><![CDATA[Concept A]]></category>
		<category><![CDATA[Galactica Sets]]></category>
		<category><![CDATA[Production Art]]></category>

		<guid isPermaLink="false">http://www.battlestarprops.com/?p=181</guid>
		<description><![CDATA[As you can see, were on a tangent with these concept sketches. However, there&#8217;s good reason for this&#8230; they&#8217;re awesome. Yes, these sketches are the work of Ken Rabehl. And, yes, we&#8217;re still on a Ken Rabehl kick, because he us of Ralph McQuarrie. And if you don&#8217;t know who that guy is&#8230; shame on [...]]]></description>
			<content:encoded><![CDATA[<p>As you can see, were on a tangent with these concept sketches. However, there&#8217;s good reason for this&#8230; they&#8217;re awesome. Yes, these sketches are the work of <a href="http://en.battlestarwiki.org/wiki/Ken_Rabehl">Ken Rabehl</a>. And, yes, we&#8217;re still on a Ken Rabehl kick, because he us of Ralph McQuarrie. And if you don&#8217;t know who that guy is&#8230; shame on you.</p>
<p>Having walked the various sets with Alec—including the CIC yesterday—I can tell you that these concept drawings make the actual CIC very, very cramped. Not that this diminishes the coolness of walking on <em>Galactica</em>&#8216;s CIC, but if you are one of those people whose perceptions are easily shaken by the stark realities of producing TV and movies, then it is a whole different experience. Sometimes it can be downright destructive&#8230; to the very feint of heart.</p>
<p>Hence the term &#8220;movie magic&#8221;.</p>
<p>Enough talking. Without further ado, here are some awesome concept sketches for the <a href="http://en.battlestarwiki.org/wiki/Combat_Information_Center" target="_blank">Combat Information Center</a> on <a href="http://en.battlestarwiki.org/wiki/Galactica_(RDM)" target="_blank">The Bucket</a>.</p>
<div style="text-align:center;"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/08/cic-concept-drawings-1-of-3-watermarked.jpg"><img class="aligncenter size-full wp-image-182" title="cic-concept-drawings-1-of-3-watermarked" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/cic-concept-drawings-1-of-3-watermarked.jpg" border="0" alt="" width="500" height="384" /></a></div>
<div style="text-align:center;">This is an earlier concept of CIC, without the posts. As you will notice, neither the hanging screens nor the command console are present here.</div>
<div style="text-align:center;"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/08/cic-concept-drawings-2-of-3-watermarked.jpg"><img class="aligncenter size-full wp-image-182" title="cic-concept-drawings-2-of-3-watermarked" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/cic-concept-drawings-2-of-3-watermarked.jpg" border="0" alt="" width="500" height="384" /></a></div>
<div style="text-align:center;"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/08/cic-concept-drawings-3-of-3-watermarked.jpg"><img class="aligncenter size-full wp-image-182" title="cic-concept-drawings-3-of-3-watermarked" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/cic-concept-drawings-3-of-3-watermarked.jpg" border="0" alt="" width="500" height="384" /></a></div>
<div style="text-align:center;">The two concepts above are various sides of the CIC and resemble closely the final product. The only exception here, really, is the center command table which does not have any seating.</div>
<div style="text-align: left;">And, of course, the final product that you&#8217;ve seen in practically every single frakkin&#8217; episode.</div>
<div style="text-align: center;"><a href="http://en.battlestarwiki.org/wiki/Combat_Information_Center"><img class="aligncenter" style="border: 0pt none;" src="http://media.battlestarwiki.org/images/1/19/CIC_Overview_2.jpg" border="0" alt="" width="483" height="272" /></a></div>
<div style="text-align: center;"><a href="http://en.battlestarwiki.org/wiki/Combat_Information_Center"><img class="aligncenter" style="border: 0pt none;" src="http://media.battlestarwiki.org/images/9/97/CIC_Overview_1.jpg" border="0" alt="" width="491" height="277" /></a></div>
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		<title>Raptor concept designs</title>
		<link>http://www.battlestarprops.com/raptor-concept-designs/</link>
		<comments>http://www.battlestarprops.com/raptor-concept-designs/#comments</comments>
		<pubDate>Tue, 12 Aug 2008 04:01:46 +0000</pubDate>
		<dc:creator>Joe Beaudoin Jr.</dc:creator>
				<category><![CDATA[Featured Post]]></category>
		<category><![CDATA[Production Art]]></category>
		<category><![CDATA[Set Pieces]]></category>
		<category><![CDATA[Colonial Craft]]></category>
		<category><![CDATA[Concept Artwork]]></category>
		<category><![CDATA[Ships]]></category>
		<category><![CDATA[Weapons and Military Equipment]]></category>

		<guid isPermaLink="false">http://www.battlestarprops.com/?p=153</guid>
		<description><![CDATA[Since you&#8217;ve seen the Raptor in yesterday&#8217;s post on the Cylon basestar interior, we may as well continue on that tangent. With the Raptor being the mainstay military transport and support vehicle available to Galactica and, later, Pegasus, the ship is modeled after real world military helicopters, namely the Apache. These designs show a more [...]]]></description>
			<content:encoded><![CDATA[<p>Since you&#8217;ve seen the <a href="http://en.battlestarwiki.org/wiki/Raptor" target="_blank">Raptor</a> in yesterday&#8217;s post on the <a href="/cylon-baseship-interior-concept-art">Cylon basestar interior</a>, we may as well continue on that tangent.</p>

<p>With the Raptor being the mainstay military transport and support vehicle available to <a href="http://en.battlestarwiki.org/wiki/Galactica_(RDM)" target="_blank"><em>Galactica</em></a> and, later, <a href="http://en.battlestarwiki.org/wiki/Pegasus_(RDM)" target="_blank"><em>Pegasus</em></a>, the ship is modeled after real world military helicopters, namely the Apache.</p>

<p>These designs show a more complicated model of Raptor, however it is very close to the final product that we get to see on screen both in CGI and the physical, full-scale models used on the show.</p>

<p>These are pencil drawn and shaded designs by <a href="http://en.battlestarwiki.org/wiki/Ken_Rahebl">Ken Rahebl</a> (familiar with that name yet, folks?) on vellum, and said originals will be available in the auction.</p>

 <div style="text-align:center;"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/08/raptor-concept-1-watermarked.jpg"><img class="alignnone size-full wp-image-156" title="raptor-concept-1-watermarked" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/raptor-concept-1-watermarked.jpg" border="0" alt="" width="500" height="321" /></a></div> <div style="text-align:center;">Sketch with the open side hatch and, near the bottom right hand corner, a different aft design.</div> <div style="text-align:center;"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/08/raptor-concept-2-watermarked.jpg"><img class="aligncenter size-full wp-image-154" title="raptor-concept-2-watermarked" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/raptor-concept-2-watermarked.jpg" border="0" alt="" width="500" height="320" /></a></div> <div style="text-align:center;">The near-final design of the Raptor, although the front of the raptor is less busy with external equipment.</div> <div style="text-align:center;"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/08/raptor-space-filler-concept-watermarked.jpg"><img class="aligncenter size-full wp-image-155" title="raptor-space-filler-concept-watermarked" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/raptor-space-filler-concept-watermarked.jpg" border="0" alt="" width="500" height="321" /></a></div> <div style="text-align:center;">The forward intake / RCS housing of the Raptor, which is considered &#8220;space filler&#8221;.</div> 

<p>And the final product, that you get to see in every episode&#8230;</p>

 <div style="text-align:center;"><a href="http://en.battlestarwiki.org/wiki/Raptor"><img class="aligncenter" title="Raptor Zoic Render" src="http://media.battlestarwiki.org/images/8/88/Raptor-ZOIC.jpg" border="0" alt="" width="560" height="451" /></a></div> <p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fwww.battlestarprops.com%2Fraptor-concept-designs%2F&amp;linkname=Raptor%20concept%20designs"><img src="http://www.battlestarprops.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a> </p>]]></content:encoded>
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		<title>Cylon Baseship interior concept art</title>
		<link>http://www.battlestarprops.com/cylon-baseship-interior-concept-art/</link>
		<comments>http://www.battlestarprops.com/cylon-baseship-interior-concept-art/#comments</comments>
		<pubDate>Mon, 11 Aug 2008 06:01:13 +0000</pubDate>
		<dc:creator>Joe Beaudoin Jr.</dc:creator>
				<category><![CDATA[Featured Post]]></category>
		<category><![CDATA[Production Art]]></category>
		<category><![CDATA[Concept Artwork]]></category>
		<category><![CDATA[Cylon Sets]]></category>
		<category><![CDATA[Cylons]]></category>
		<category><![CDATA[Season 1]]></category>

		<guid isPermaLink="false">http://www.battlestarprops.com/?p=110</guid>
		<description><![CDATA[In Season 3, we finally saw most of the Cylon baseship&#8216;s (sometimes it&#8217;s called a basestar) interior: corridors, rooms, command center, and the Hybrid&#8216;s chamber. Yet, before Season 3, we received a brief glimpse into the Cylon baseship&#8217;s interior during &#8220;Kobol&#8217;s Last Gleaming, Part II&#8220;. Still, there were some concepts for interiors drawn by Ken [...]]]></description>
			<content:encoded><![CDATA[<p>In Season 3, we finally saw most of the <a href="http://en.battlestarwiki.org/wiki/basestar_(RDM)" target="_blank">Cylon baseship</a>&#8216;s (sometimes it&#8217;s called a basestar) interior: corridors, rooms, command center, and the <a href="http://en.battlestarwiki.org/wiki/Hybrid" target="_blank">Hybrid</a>&#8216;s chamber. Yet, before Season 3, we received a brief glimpse into the Cylon baseship&#8217;s interior during &#8220;<a href="http://en.battlestarwiki.org/wiki/Kobol's_Last_Gleaming,_Part_II">Kobol&#8217;s Last Gleaming, Part II</a>&#8220;.</p>
<p>Still, there were some concepts for interiors drawn by <a href="http://en.battlestarwiki.org/wiki/Ken_Rabehl" target="_blank">Ken Rabehl</a> that were done for that episode. These are obsolete concept sketches, but still provide insight into possible Cylon architecture. Enjoy!</p>
<div style="text-align:center;"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/08/cylon-baseship-interior-room-watermarked.jpg"><img class="aligncenter size-full wp-image-112" style="border: 0pt none;" title="cylon-baseship-interior-room" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/cylon-baseship-interior-room-watermarked.jpg" alt="" width="500" height="321" /></a></div>
<p style="text-align: center;">Concept of large Cylon Baseship room.<br class="spacer_" /></p>
<div style="text-align:center;"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/08/cylon-interior-corridor-and-large-room-with-center-column-watermarked.jpg"><img class="aligncenter size-full wp-image-113" style="border: 0pt none;" title="cylon-interior-corridor-and-large-room-with-center-column" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/cylon-interior-corridor-and-large-room-with-center-column-watermarked.jpg" alt="" width="500" height="321" /></a></div>
<p style="text-align: center;">Concept of Cylon baseship corridor interior and large room at end.</p>
<div style="text-align:center;"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/08/cylon-landing-bay-with-raptor-s1-kobols-last-gleaming-part-ii-watermarked.jpg"><img class="aligncenter size-full wp-image-111" style="border: 0pt none;" title="cylon-landing-bay-with-raptor-s1-kobols-last-gleaming-part-ii" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/cylon-landing-bay-with-raptor-s1-kobols-last-gleaming-part-ii-watermarked.jpg" alt="" width="500" height="320" /></a></div>
<p style="text-align: center;">Concept of Cylon baseship landing area with <a href="http://en.battlestarwiki.org/wiki/Sharon_Valerii" target="_blank">Boomer</a> and <a href="http://en.battlestarwiki.org/wiki/Margaret_Edmondson" target="_blank">Racetrack</a>&#8216;s <a href="http://en.battlestarwiki.org/wiki/Raptor" target="_blank">Raptor</a>.</p>
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		<title>Astral Queen prison cell concept drawings</title>
		<link>http://www.battlestarprops.com/astral-queen-prison-cell-concept-drawings/</link>
		<comments>http://www.battlestarprops.com/astral-queen-prison-cell-concept-drawings/#comments</comments>
		<pubDate>Sun, 10 Aug 2008 18:09:09 +0000</pubDate>
		<dc:creator>Joe Beaudoin Jr.</dc:creator>
				<category><![CDATA[Featured Post]]></category>
		<category><![CDATA[Production Art]]></category>
		<category><![CDATA[Concept Artwork]]></category>
		<category><![CDATA[Other Sets]]></category>
		<category><![CDATA[Season 1]]></category>

		<guid isPermaLink="false">http://www.battlestarprops.com/?p=94</guid>
		<description><![CDATA[In the final part of our Astral Queen series, we have two concept drawings for both the cell block and corridor of the ship, first seen in Season 1&#8242;s &#8220;Bastille Day&#8220;. Both by Ken Rabehl, these are scans from the original hand-drawn artwork on vellum paper. As I may have said before, the physically hand-drawn [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">In the final part of our <a href="/astral-queen-control-room-concept-drawings/" target="_blank"><em>Astral Queen</em></a> series, we have two concept drawings for both the cell block and corridor of the ship, first seen in Season 1&#8242;s &#8220;<a href="http://en.battlestarwiki.org/wiki/Bastille_Day" target="_blank">Bastille Day</a>&#8220;. Both by Ken Rabehl, these are scans from the original hand-drawn artwork on vellum paper.</p>
<p style="text-align: left;">As I may have said before, the physically hand-drawn (as in pencil to paper) production artwork is rare in the <em>Battlestar Galactica </em>universe, simply because the artists on the show went digital near the beginning of Season 2.</p>
<p style="text-align: left;">So while there are cool concept drawings available for the remainder of the series, they are all digital, making these original hand-drawn physical ones extremely rare for this series—and extremely valuable for collectors who like production art.</p>
<p style="text-align: left;">Without further ado, here are scans of those concept drawings, and beneath them you will see how things ended looking up on screen.</p>
<div style="text-align: center;"><a style="text-align: center;" href="http://www.battlestarprops.com/wp-content/uploads/2008/08/prison-ship-cell-block-watermarked.jpg"><img class="aligncenter" style="border: 0pt none; text-align: center;" title="prison-ship-cell-block" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/prison-ship-cell-block-watermarked.jpg" alt="" width="500" height="318" /></a></div>
<p style="text-align: center;">Ken Rabehl&#8217;s concept drawing of a cell block on the <em>Astral Queen</em>.</p>
<div style="text-align: center;"><a style="text-align: center;" href="http://www.battlestarprops.com/wp-content/uploads/2008/08/vlcsnap-3599349-lighted.png"><img class="aligncenter size-full wp-image-95" style="vertical-align: text-top;" title="vlcsnap-3599349-lighted" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/vlcsnap-3599349-lighted.png" border="0" alt="" width="500" height="282" /></a></div>
<p><br class="spacer_" /></p>
<div style="text-align: center;"><a style="text-align: center;" href="http://www.battlestarprops.com/wp-content/uploads/2008/08/vlcsnap-2875616-lightened.png"><img class="aligncenter size-full wp-image-96" style="border: 0pt none;" title="vlcsnap-2875616-lightened" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/vlcsnap-2875616-lightened.png" border="0" alt="" width="500" height="282" /></a></div>
<p style="text-align: center;">Two views of the cell block seen in &#8220;Bastille Day&#8221;. (Note that brightness has been tweaked in order to enhance visibility of details. &#8220;Natural&#8221; environment is darker.)</p>
<div style="text-align: center;"><a style="text-align: center;" href="http://www.battlestarprops.com/wp-content/uploads/2008/08/prison-ship-cell-block-1-watermarked.jpg"><img class="aligncenter size-full wp-image-86" title="prison-ship-cell-block-1" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/prison-ship-cell-block-1-watermarked.jpg" border="0" alt="" width="500" height="319" /></a></div>
<p style="text-align: center;">Ken Rabehl&#8217;s concept for a corridor of the <em>Astral Queen</em>.</p>
<div style="text-align: center;"><a style="text-align: center;" href="http://www.battlestarprops.com/wp-content/uploads/2008/08/vlcsnap-3600691.png"><img class="aligncenter size-full wp-image-89" title="vlcsnap-3600691" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/vlcsnap-3600691.png" border="0" alt="" width="500" height="282" /></a></div>
<p style="text-align: center;">Marines sweeping a corridor of the <em>Astral Queen</em> during their insertion.</p>
<p style="text-align: left;">Hope you guys have enjoyed these so far. Come back tomorrow for a peek at some original concept drawings of the interior of the Cylon basestar meant for &#8220;<a href="http://en.battlestarwiki.org/wiki/Kobol's_Last_Gleaming,_Part_II" target="_blank">Kobol&#8217;s Last Gleaming, Part II</a>&#8220;.</p>
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		<title>Astral Queen control room concept drawings</title>
		<link>http://www.battlestarprops.com/astral-queen-control-room-concept-drawings/</link>
		<comments>http://www.battlestarprops.com/astral-queen-control-room-concept-drawings/#comments</comments>
		<pubDate>Sat, 09 Aug 2008 22:40:33 +0000</pubDate>
		<dc:creator>Joe Beaudoin Jr.</dc:creator>
				<category><![CDATA[Featured Post]]></category>
		<category><![CDATA[Production Art]]></category>
		<category><![CDATA[Interiors]]></category>
		<category><![CDATA[Season 1]]></category>
		<category><![CDATA[Ships]]></category>

		<guid isPermaLink="false">http://www.battlestarprops.com/?p=76</guid>
		<description><![CDATA[These are scans of the concepts for the control room of the Astral Queen (referred to as &#8220;Prison Ship&#8221; on the these sketches) by artist Ken Rabehl, directly from the originals that were pencil drawn and shaded on vellum. The pencil drawn and shaded concept of the Queen&#8216;s control room by Ken Rabehl. Note the [...]]]></description>
			<content:encoded><![CDATA[<p>These are scans of the concepts for the control room of the <em><a href="http://en.battlestarwiki.org/wiki/Astral_Queen" target="_blank">Astral Queen</a> </em>(referred to as &#8220;Prison Ship&#8221; on the these sketches) by artist <a href="http://en.battlestarwiki.org/wiki/Ken_Rabehl" target="_blank">Ken Rabehl</a>, directly from the originals that were pencil drawn and shaded on vellum.</p>
<div style="text-align: center;"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/08/prison-ship-watermarked.jpg"><img class="size-full wp-image-78" title="prison-ship-control-room" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/prison-ship-watermarked.jpg" border="0" alt="" width="500" height="323" /></a></div>
<p style="text-align: center;">The pencil drawn and shaded concept of the <em>Queen</em>&#8216;s control room by Ken Rabehl. Note the lack of a sunken pit, in comparison to what&#8217;s below.</p>
<div style="text-align: center;"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/08/prison-ship-control-room-watermarked.jpg"><img class="size-full wp-image-80" title="prison-ship-control-room" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/prison-ship-control-room-watermarked.jpg" border="0" alt="" width="500" height="322" /></a></div>
<p style="text-align: center;">A pencil drawn variant of the previous concept, this time with a sunken pit for the center console.</p>
<div style="text-align: center;"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/08/alternate-prison-ship-control-room-watermarked.jpg"><img class="size-full wp-image-79" title="alternate-prison-ship-control-room" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/alternate-prison-ship-control-room-watermarked.jpg" border="0" alt="" width="500" height="321" /></a></div>
<p style="text-align: center;">A pencil drawn and shaded version of the one-level control room, with center console and different girder and support beam structure.</p>
<p>As for the final product that you&#8217;ve all seen on screen, here are a few screencaps of the widest shots that are available of the <em>Queen</em>&#8216;s control room.</p>
<div style="text-align: center;"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/08/vlcsnap-2879569.png"><img class="aligncenter size-medium wp-image-83" title="astral-queen-control-room-3" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/vlcsnap-2879569-300x168.png" border="0" alt="" width="300" height="168" /></a></div>
<p><br/></p>
<div style="text-align: center;"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/08/vlcsnap-2877533.png"><img class="aligncenter size-medium wp-image-82" title="astral-queen-control-room-2" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/vlcsnap-2877533-300x168.png" border="0" alt="" width="300" height="168" /></a></div>
<p><br/></p>
<div style="text-align: center;"><a href="http://www.battlestarprops.com/wp-content/uploads/2008/08/vlcsnap-2884032.png"><img class="aligncenter size-medium wp-image-81" title="astral-queen-control-room-1" src="http://www.battlestarprops.com/wp-content/uploads/2008/08/vlcsnap-2884032-300x168.png" border="0" alt="" width="300" height="168" /></a></div>
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